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Devlog
GD 201 Digital Games Prototype
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Devlog
Cover Page
May 04, 2021
by
Foundedshark29
Cover page for my game...
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Gameplay Overview
May 04, 2021
by
Foundedshark29
Gameplay Overview for "The Journey of The Frog: A Past Story"...
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Monetization and DLC
May 04, 2021
by
Foundedshark29
Plans for both Monetization and downloadable content in "The Journey of The Frog: A Past Story"...
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Journal Response: Week 12
May 04, 2021
by
Foundedshark29
Procedural Generation in video games is honestly quite fascinating to think about. How it works if you take a bunch of random numbers in the form of a seed, and that seed turns itself into a specific...
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Journal Response: Week 7
April 13, 2021
by
Foundedshark29
30 Things I Hate About Your Game Pitch: In this presentation I learned about many things of what not to do while presenting your game. It's a very long list that can be summarized like this: Be sanita...
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Journal Response: Week 6
April 07, 2021
by
Foundedshark29
The microtransaction system of Fortnite is certainly better than most games I've seen as an example. The main currency of the game is VBucks, and for $8 you can get yourself 1K Vbucks. With this you c...
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Journal Response: Week 5
April 03, 2021
by
Foundedshark29
Super Mario Bros: The iconic first stage of the original Mario Bros is similar to a lot of the 2D platform Mario games that have come out. It's simple, and at it's time there were few buttons to press...
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Gameplay Experience
March 18, 2021
by
Foundedshark29
A small look into the overall gameplay experience of my game...
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Journal Response: Week 4
March 07, 2021
by
Foundedshark29
Cuphead: I love this game. Fun, challenging, repetitive, unique design and awesome music that fits the platform shooter. This game will challenge the persistence of players who dare come across it. It...
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Journal Response: Week 3
March 01, 2021
by
Foundedshark29
"Production: Working at the heart of the team": What I learned from watching this one hour conference is about teamwork and how to manage a team. First thing is I want to make sure I promote unity in...
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Characters and Controls
February 23, 2021
by
Foundedshark29
An in depth backstory of the playable characters in the game...
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Story and Setting
February 22, 2021
by
Foundedshark29
A short summary of how the story begins, and what type of world awaits for G and her party...
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Game Mechanics
February 21, 2021
by
Foundedshark29
A short summary of a number of mechanics in the game. More TBD...
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Game Conflict
February 17, 2021
by
Foundedshark29
The first arc of enemies to fight in "The Journey of The Frog: A Past Story"...
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Journal Response: Week 2
February 17, 2021
by
Foundedshark29
Watching the panel "This Story Isn't For you" made me think about how interactive the player can be with the story I create, especially in a narrative setting. If there's a story to tell then the orde...
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Game Concept
February 04, 2021
by
Foundedshark29
First page of the 10 pager and the start of the creation of a journey...
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Journal Response Week 1
February 02, 2021
by
Foundedshark29
Reading Chapter 10 of Lenses, the author states there are different types of game mechanics that aren't universally agreed upon, but they still attempt to make classify them in different groups. The 1...
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Why am I here? - GD201
February 01, 2021
by
Foundedshark29
No, I'm not in my final semester. I think this is my second to last. The reason I want to be a game designer is because I want to create games that's fun and helps people be happy. I don't have a univ...
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